Helga Dis Isfold Sigurdardottir
Associate Professor
Faculty of Social Sciences
Phone
Mobile
Study location
Levanger
Office
Levanger, G Nordlåna, 3110
Skills:
Digital game-based learning, ICT in education, program evaluation, professional development, video games, game development, online cultures, diversity, social media, feminist theory, gender, career development, research
Visual research dissemination:
Empowering women to seek careers within game development and creative IT
Video 1: How does the media write about video games?
2020
Female Students’ Reflections for Inclusive Physical Learning Environments EdMedia + Innovate Learning 2020, Association for the Advancement of Computing in Education (AACE): s. 860-873 Sigurdardottir, Helga Dis Isfold; Szynkiewicz, Justyna; Munkvold, Robin Isfold; Kolås, Line
2019
Spillbasert læringsmiljø i norsk skole Teknologi og læringsmiljø 2019, Universitetsforlaget: s. 125-137 Sigurdardottir, Helga Dis Isfold
What Prevents Teachers From Using Games and Gamification Tools in Nordic Schools? Interactivity, game creation, design, learning, and innovation:7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings 2019, Springer: s. 472-484 Brooks, Eva; Gissurardóttir, Salvör Kristjana; Jonsson, Bjarki Thor; Kjartansdottir, Skulina; Munkvold, Robin Isfold; Nordseth, Hugo
2018
Norwegian Game-Based Learning Practices – Age, Gender,
Game-Playing and DGBL 2018, Proceedings of the European Conference on Games Based Learning (ECGBL): Volum 2018-October s. 460-468 Munkvold, Robin Isfold; Sigurdardottir, Helga Dis Isfold
2017
Learning Like a Movie Star: Teacher’s Views on the
Learning Potential of the Online Gaming and Social
Community MovieStarPlanet 2017, Proceedings of the European Conference on Games Based Learning (ECGBL): s. 585-592 Sigurðardóttir, Helga Dís Ísfold; Sørenssen, Ingvild Kvale
2016
Gamification: beyond badges and competition ICT in Educational Design: Process, Materials, Resources: Volume 10 2016, Oficyna Wydawnicza Uniwersytetu Zielonogórski: s. 73-83 Godejord, Beata Joanna; Godejord, Per Arne; Sigurdardottir, Helga
2015
Teachers’ Experiences Using KODU as a Teaching Tool
Proceedings of the 9th European Conference on Games-Based Learning 2015, Academic Conferences and Publishing International Limited: s. 416-422 Nygård, Ståle Andre; Kolås, Line; Sigurdardottir, Helga
Gender Differences in Perceiving Digital Game-Based Learning: Back to Square one? Proceedings of the 9th European Conference on Games-Based Learning 2015, Academic Conferences and Publishing International Limited: s. 489-496 Sigurdardottir, Helga; Skevik, Trond Olav; Ekker, Knut; Godejord, Beata
The predator game: A web based resource and a digital board game for lower grade school, focusing on the four biggest predators in Norway Proceedings of the 9th European Conference on Games-Based Learning 2015, Academic Conferences and Publishing International Limited: s. 395-401 Munkvold, Robin; Curda, Gregory Joseph; Sigurdardottir, Helga
2013
2010
Leiðbeiningar um innra mat skóla
Stuttar leiðbeiningar fyrir matsteymi 2010, Netla: Davíðsdóttir, Sigurlína; Ólafsdóttir, Björk; Pétursdóttir, Halldóra; Jóhannsson, Ólafur; Sigurðardóttir, Sigríður; Sigurdardottir, Helga Dis Isfold
2024
Idrett og hetsing på nett: fra mobbing til nakenbilder og fyllekjøring 2024, Tjønndal, Anne ; Solstad, Tom Erik Jorung; Sigurdardottir, Helga Dis Isfold
Fusing Artificial Intelligence for Education with Social-Emotional Competencies: A Narrative Review 2024, Palmquist, Adam; Sigurdardottir, Helga Dis Isfold; Myhre, Hege
Dataspill skal bedre unges psykiske helse 2024, Ørjasæter, Kristin Berre; Sigurdardottir, Helga Dis Isfold
2021
Gamification with Turfhunt" 2021, Sigurdardottir, Helga Dis Isfold
Workshop – Gamification with Turfhunt" 2021, Sigurdardottir, Helga Dis Isfold
2020
Female Students’ Reflections for Inclusive Physical Learning Environments 2020, Sigurdardottir, Helga Dis Isfold; Munkvold, Robin Isfold; Szynkiewicz, Justyna; Kolås, Line
2019
Seminar for elever - kvinnelige rollemodeller verktøy for programmering og spillutvikling 2019, Munkvold, Robin Isfold; Sigurdardottir, Helga Dis Isfold
Workshop - Girls Just Wanna Have Fun-damental IT-skills, for teachers at a local school 2019, Munkvold, Robin Isfold; Sigurdardottir, Helga Dis Isfold
Workshop - Micro:bit og kvinnelige rollemodeller, med elever fra lokal skole 2019, Munkvold, Robin Isfold; Sigurdardottir, Helga Dis Isfold
«Et snevert syn både på hva idrett er og på hva helse er». E-sport, helse og inklusjon 2019, Rana No: Skauge, Mads ; Tjønndal, Anne; Sigurdardottir, Helga Dis Isfold; Blaalid, Bjørnar
Den nye kvalitetstiden 2019, Lofotposten.no: Sigurdardottir, Helga Dis Isfold
Online trakassering og mobbing i e-sport 2019, Rana No: Sigurdardottir, Helga Dis Isfold; Tjønndal, Anne
2018
Norwegian Game-Based Learning Practices – Age, Gender,
Game-Playing and DGBL 2018, Munkvold, Robin Isfold; Sigurdardottir, Helga Dis Isfold
Vil ha flere jenter i teknologiske fag 2018, Sigurdardottir, Helga Dis Isfold
Fristet jenter med teknologi 2018, Sigurdardottir, Helga Dis Isfold
2015
Teachers’ Experiences Using KODU as a Teaching Tool 2015, Nygård, Ståle Andre; Kolås, Line; Sigurdardottir, Helga
2012
Debating Matters in Digital Game-Based Learning 2012, Sigurdardottir, Helga