3D Art, Animation and VFX

3D Art, Animation and VFX

Bachelor's degree in Levanger

​​​​
​No admission autumn 2022​​
​Are you interested in 3D, animation or visual effects for film and TV? In this bachelor you will get insight in both the technical and artistic aspects of the industry. Through traditional art and compositional theory, you gain the necessary knowledge to proceed with modern digital tools.
What makes us unique? At our school you have the option to specialise within different fields of CG and VFX. In the programme you will collaborate with both film- and game students on student productions. You will have mentors with international industry experience. As a student you will have access to industry standard facilities, including a 120m2 green screen studio and modern labs with updated software. 

Programme description

​Are you interested in 3D, animation or visual effects for film and TV? In this bachelor you will get insight in both the technical and artistic aspects of the industry. Through traditional art and compositional theory, you gain the necessary knowledge to proceed with modern digital tools.
What makes us unique? At our school you have the option to specialise within different fields of CG and VFX. In the programme you will collaborate with both film- and game students on student productions. You will have mentors with international industry experience. As a student you will have access to industry standard facilities, including a 120m2 green screen studio and modern labs with updated software. 

Study model

The information applies to the current academic year. Changes may occur.
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Admission requirements

Higher education entrance qualification

Documented proficiency in English language

Applicants will be asked to submit an example of relevant artistic work

Learn how to apply
https://blogg.nord.no/applicants/">How to send in your portfolio/showreel

Learning outcomes

After complete studies, the candidates should have reached the following learning outcomes:

Skills:
Candidates must be able to communicate visual ideas and should have developed their aesthetic sense. In addition they have experience with industry standard techniques and tools for production of high quality 3D/VFX, and how these could best be utilised for different types of production. Candidates should also be able to refer to available theory, aiding their decision-making through various stages of production.

Knowledge:
The candidates should have acquired knowledge and an historical framework on central topics within traditional art, composition, 3D­art, animation, motion­graphics and compositing, and how these skills may be implemented in a variety of productions.

General competence:
Candidates would have experience with teamwork, and should reach a high level of relational competence. Being able to give and receive constructive criticism in order to craft the best artistic outcome. Independence and innovative solutions are also emphasised, and students should have an understanding of the needs of the industry.

Job opportunities

Relevant work areas will be the digital media industry, media houses, VFX houses, digital information communication in general as well as the media industry. The programme's emphasis on practical work skills will enable the students to work with developing new and innovative media products in established companies or as entrepreneurs in areas in which development is only in its early stages.

Further education

The bachelor's degree qualifies for further study in a master's programme both nationally and internationally.

Study abroad

It is becoming increasingly common for students to take a semester abroad as a part of their bachelor's degree. Please contact your programme coordinator or your student advisor upon starting this programme should you want further information about exchange opportunities.

The following institutions are included in exchange agreements linked to this study programme:

  • Plymouth College of Art, England
  • Breda University of Applied Sciences, the Netherlands
  • Saxion University of Applied Sciences, the Netherlands
  • Complutense University of Madrid, Spain
  • U-Tad, Madrid, Spain

Entrance test

Applications for places on the Bachelor’s programme in 3D Art, Animation and VFX are assessed in two parts:

1. Your initial application form and final grades will be assessed

2. You are asked to submit a personal introduction video and showreel of work

Introduction video:
Applicants record a video (maximum 30 seconds) of themselves (selfie) answering the following question: “Why have you applied for bachelor in 3D Art, Animation and VFX at Nord University?”

Portfolio/Showreel:
Assemble your best work into a showreel (Maximum 30 seconds).

What we would like to see:

  • ​Traditional or digital artwork (any physical artwork must be digitised)
  • 3D scenes or models
  • Animations (2D, 3D, or stop-motion)
  • Photography or video (focus on good composition)
  • VFX (compositing, tracking, roto, background replacement etc.)
You do NOT have to show skills in all fields.

Video delivery requirements:

Merge your personal introduction video and showreel into one single video file:

  • ​Maximum duration: 60 seconds
  • Minimum resolution: HD 720 or HD 1080
  • Accepted codec: H.264/MPEG-4
  • Accepted file format: .mp4, .mov
  • Max file size: 100 MB
​Deadlines:

Deadlines for submitting your video file is:

  • ​Applicants outside EU: 15th of December 2021
  • Applicants inside EU and Norwegian applicants: 15th of May 2022

Application deadline and admission

Application deadline No admission autumn 2022
ECTS Credits 180
Study level Bachelor
Scope Full time
Teaching language English
Police certificate of conduct No
Campus Levanger

Application deadline and admission

Application deadline No admission autumn 2022

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