International student exchange is facilitated in the 5th semester of the CG Art and Animation programme, as part of Project X. The following are institutions we recommend and have active partnerships with:
Plymouth College of Art (England) – Animation and Games
This degree programme is within the creative incubator of the School of Arts and Media. The programme is designed to teach students the latest software used in the creative industry and for students to develop collaborative skills across disciplines. As part of the creative incubator, students have the opportunity to work alongside peers studying Film and Screen Arts through interdisciplinary projects.
Breda University of applied sciences (Netherlands) – Creative Business
The Creative Business programme is very much practice based. By working on assignments, mostly for real clients, students can learn about radio, television, magazines, online platforms, virtual reality, events, outdoor advertising, online marketing, database marketing and more. Throughout the programme students spend one day a week working in the Production House for media students. This is an in-house training company incorporating real industry projects in a collaborative working environment.
Saxion University (Netherlands) – Creative Media and Game Technologies
The Creative Media and Game Technologies programme is structured around three important professional roles in the field: artists, experience designers and engineers. The programme offers a broad introduction into different aspects of the industry which follows through to specialisation into either interactive media or games. Students develop their skills and build a portfolio to showcase them.
U-Tad (Spain) – Animation
On this programme, students learn the pre-production, production, and post-production processes used in large, animated features and master the techniques and tools of professional studios. The processes of each phase of production of animated, live action, or video game content are covered, including storytelling, concept art, visual development, photography, lighting, storyboarding, character design, 3D modelling, shading, textures, grooming, VFX, etc… Students can then specialise in one of three areas: 2D Animation, 3D Visual Effects, or Art for Video Games.