Current active subject description (last updated 2019/20)
Digital Painting
VFX1011
Current active subject description (last updated 2019/20)
Digital Painting
VFX1011
In this introductory course, students will develop a concept, then planand execute a CG-asset production. This could be assets such as simple vehicles, buildings and props. Conceptual or more observational.
The course starts with foundational training in 3d modelling, with emphasis on maintaining technically correct models. Students develop abilities to spot and repair errors. This is followed by an introduction to
UV-mapping, and the creation of efficient UV-layouts. The assets will be textured using various image-maps to control the final look of a physically based material.
Finally, the assets are presented in a turntable render.
The course starts with foundational training in 3d modelling, with emphasis on maintaining technically correct models. Students develop abilities to spot and repair errors. This is followed by an introduction to
UV-mapping, and the creation of efficient UV-layouts. The assets will be textured using various image-maps to control the final look of a physically based material.
Finally, the assets are presented in a turntable render.
On successful completion of the course, students should be able to:
Skills:
- Create digital paintings based on reference material.
Knowledge:
- Demonstrate digital painting techniques from concept to final
digital artwork.
General Competence:
- Apply traditional art techniques in a digital medium
No tuition fees. Costs for semester registration and course literature apply.
Evaluation using mid-term and final surveys. Students are also encouraged to participate in the central quality surveys.