Game Lab 3 - Serious Games
GameLab is a work simulator aiming to give the students a controlled environment in which to learn how to work together in a development team. GameLab should be treated by the students as a normal day at work in a video game production company. The subject includes a mixture of theoretical and practical sessions.
The aim for the teams is to produce a game or an experience product based on technologies and topics taught in other subjects like Programming Fundamentals, CG art and CG animation
The candidate ...
Knowledge
- Has broad knowledge within the field of social impact games
- Has knowledge about working in a project with a defined deadline
- Has knowledge about working in and organizing work in a team project
- Has knowledge about how the individual parts of a project organization functions as a bigger unit
- Knows of the concepts regarding developing and pitching ideas, and starting up own companies
- Has basic insight into concept art
Skills
- Can develop a digital game with clear elements of social impact elements
- Has skills within the topics the student has chosen to improve his or hers special competence through the project
- Has skills within project management and process development within teams
- Can make use of concept art for developing product ideas
- Is able to develop product, business ideas and a business plans
General competence
- Knows of social impact mechanisms in society
- Has experience on working in organized teams
- Knows about important elements of participating in practical projects
- Can evaluate their own and others efforts in a team
Seminars, team meetings and project work. Online and on campus.
The work mainly consists of project work. Additionally - workshops on concept art and different sessions on theoretical topics, as well as a session on writing product/ business proposals for a business purpose.
Portfolio
Theory: 3 assignments approved/not approved
Practice: Group project with associated individual reports.
Total assessment of the group work and the individual reports. The groups are considered as units, with the group members' individual reports, work logs and assessments of themselves and each other as a basis for individual grade.