Ole Goethe
Associate Professor
Faculty of Social Sciences
Areas of expertise
Educational games
2022
Design Implications for a Gamified Recycling House HCI in games : 4th International Conference, HCI-Games 2022 2022, Springer: s. 289-305 Palmquist, Adam; Goethe, Ole; Krath, Jeanine; Rosenlund, Joacim; Helmefalk, Miralem
2021
Gamification Design Predicaments for E-learning 2021, Lecture Notes in Computer Science (LNCS): Volum 12790 s. 245-255 Palmquist, Adam; Munkvold, Robin Isfold; Goethe, Ole
An Industry Experiment of Academic Performance and Drop-Out in Gamified Distance Education 2021, CEUR Workshop Proceedings: Volum 2883 s. 1-10 Jedel, Izabella Alexandra Victor; Palmquist, Adam; Munkvold, Robin Isfold; Goethe, Ole; Jonasdottir, Hrafnhildur; Olsson, Erik Martin
The Effect or Non-effect of Virtual Versus Non-virtual Backgrounds in Digital Learning Human Interaction, Emerging Technologies and Future Systems V 2021, Springer: s. 274-281 Goethe, Ole; Sørum, Hanne; Johansen, Jannicke
2020
2019
From UX to Engagement: Connecting Theory and Practice, Addressing Ethics and Diversity 2019, Lecture Notes in Computer Science (LNCS): Volum 11572 LNCS s. 91-99 Goethe, Ole; Salehzadeh Niksirat, Kavous; Hirskyj-Douglas, Ilyena; Sun, Huatong; Law, Effie L-C; Ren, Xiangshi
2020
Gamification Mindset 2020, Goethe, Ole
Juicy Design Constructs 2020, Goethe, Ole
2019
The Presence Project 2019, Goethe, Ole
From UX to Engagement: Connecting Theory and
Practice, Addressing Ethics and Diversity 2019, Goethe, Ole; Salehzadeh Niksirat, Kavous; Hirskyj- Douglas, Ilyena; Sun, Huatong; Law, Effie L-C; Ren, Xiangshi
Gamification Mindset 2019, Goethe, Ole
2018
Spill er læringssystemer 2018, Goethe, Ole
AR/VR and Gaming 2018, Goethe, Ole
Den neste tidsepoke i databehandling 2018, Goethe, Ole
Gamification 2018, Goethe, Ole
2017
Machinima: Virtual Filmmaking 2017, Goethe, Ole
2014
Spatial Curation 2014, Goethe, Ole
Animation and Storytelling 2014, Goethe, Ole
CrossWall Platform Gamified 2014, Goethe, Ole
Video Game (AAA): Blue Estate 2014, Goethe, Ole
Curarium 2014, Goethe, Ole
Animation Method, Principles and Phases 2014, Goethe, Ole
2011
Story versus Storytelling 2011, Goethe, Ole
2010
2009
A Road to Game Success 2009, Goethe, Ole
2008
Games Industry Experiences and New Trends 2008, Goethe, Ole